How to get your first game studio job

How to get your first game studio job

Published on: November 6, 2018


Poster for lecture on How to Get Your First Game Studio Job

Learn strategies for breaking into the game industry on Monday, Nov. 19, 6 p.m., at the Colleen C. Barrett Center, 80 William St., Worcester. The program is being offered as part of the Franklin M. Loew Lecture Series at Becker College.

The discussion on “How To Get Your First Game Studio Job” will be led by Becker College graduate Brian Brannan, who is a lead game tester for Disruptor Beam. Participants will learn tips for how to stand out amongst their peers when seeking a career in the game industry. Advice on networking, internships, portfolio building, and what to do after graduation will all be covered in this talk.

Originally from New Orleans, Brian Brannan graduated from Becker in 2014 with a degree in Interactive Media Design. While at Becker, he was a teaching assistant and participated in MassDiGI’s inaugural Summer Innovation Program in 2012.  After graduating, Brannan worked remotely as a QA tester at Mod Squad and then moved to Austin, Texas, in 2015 to join Trion Worlds and was promoted to QA lead. Last month, he moved back to the Boston area to work for Disruptor Beam as a lead game tester. Brannan has also been an enforcer at PAX East, South and Unplugged since the first PAX East in 2010, and now works as a deputy manager in the Tabletop Tournaments department.

The Franklin M. Loew Lecture Series is a public forum that invites scholars and professionals to present lectures on topics of interest and importance to the Becker College community and the public.  The event is free and open to the public. Seating is limited. For more information, or to RSVP, call 508.373.9460 or email lectures@becker.edu.

The College is observing summer hours: Monday-Friday, 8:30 am-4 pm.