Becker’s Game Design Program #4 in the World
Published on: April 10, 2018
Becker College is one of the best schools in the world to study Game Design, according to The Princeton Review’s just-released rankings of top undergraduate schools offering Game Design.
Becker earned the number four spot on the list this year, up from number five. It is the ninth consecutive year the College is featured in the “Top 50 Undergraduate Schools for Game Design” list. Becker is the only East Coast institution to make the list every year since 2010, when The Princeton Review Game Design rankings launched.
“This recognition from The Princeton Review further solidifies Becker’s role and reputation as a leader in the field of Interactive Media Design, and is testimony to the growing success our program,” says Nancy P. Crimmin, Ed.D., President of Becker College. “Over the past decade, Becker has become a top-choice institution for students interested in Game Design and Development, in part because of our commitment to adequately prepare our graduates to thrive and lead in the ever-changing game industry.”
Becker’s Interactive Media Design program has grown from 12 to 600 students since 2006. Its increasing popularity led to expanded academic offerings and resources, such as the newly launched Master in Fine Arts in Interactive Media and the $7.3 million Colleen C. Barrett Center for Global Innovation and Entrepreneurship, which provides students access to Game Studio and an Augmented Reality/Virtual Reality lab.
Hands-on experience is the cornerstone of Becker’s Interactive Media Design program. Under the guidance of faculty with years of industry experience and the Massachusetts Digital Games Institute (MassDiGI) at Becker, students work on real game properties, government simulation projects, and educational and serious games that are making a difference in people’s lives. Students participate in internships, externships, and are exposed to networking opportunities with industry professionals at conferences like the Game Developers Conference (GDC) and Boston’s PAX East, where they debut the games they created. Becker students have produced digital technology applications for John Hancock, Meditech, UMass Medical School, Oracle, the Internal Revenue Service, and the U.S. Army, to name a few.
“The new and elevated ranking of Becker’s Interactive Media Design program reflects our focus on academic rigor and experiential learning. Students work with state-of-the-art technology alongside industry professionals and faculty to publish their own game, as well as work on market-facing industry projects during their studies,” says Alan Ritacco, Dean of the School of Design and Technology. “These real-world skills prepare our students to navigate a fast-paced and rapidly changing technology landscape, and be successful with novel and cutting-edge techniques in the industry.”
According to the Princeton Review, the newest rankings are based on a survey of 150 institutions in the U.S., Canada, and abroad offering game design degree programs or courses. The 40-question survey gathered data on everything from a school’s game design academic offerings and lab facilities to their graduate starting salaries and career achievements. More than 40 data points in four areas – academics, faculty, technology, and career – were analyzed to tally the lists.
See the Top 50 Undergraduate Schools for Game Design list here.