skip navigation

Game On! event has great turn out, great game play

Game On! event has great turn out, great game play

Published on: May 21, 2020

Screen shot from Game On!

Screen shot from Game On!

Becker College’s “Game On! Celebrities for Students” was a great success. The event featured former NBA All-Star and Olympic Gold Medalist Carlos Boozer, Semi Ojeleye of the Boston Celtics, and rapper Izo Enoma, who joined Becker College students for the online gaming competition, held live on the Becker College Twitch channel (@BeckerCollege).

“We had almost 1,000 views and the game play was top-notch.,” said Alan Ritacco, Ph.D., dean of the Becker College School of Design & Technology. “Our students did a fantastic job, especially Vinnie Carrabino and Dawson Golove. Dawson emceed the entire event, while Vinnie managed all of the backend and logistics with ease.”

Carrabino and Golove, who are both majoring in esports management, noted that they were happy to be asked by Dean Ritacco to participate.

“Obviously, this has been a hard semester, so I thought it was a great idea to end on a good note,” Carrabino said.

Both students also said they thoroughly enjoyed the experience, and were pleased with the results.

“Being an emcee for the event was awesome,” said Golove. “I had the responsibility of transitioning our broadcast’s topics, conversation flow and focus all while ensuring that the audience would be interested as to what is going on. I really enjoyed taking this job on and I am eagerly looking forward for the next opportunity!”

“I had a great time helping to put on the event,” Carrabino agreed. “I hope we can do more in the future.”

For Carrabino, managing the backend and logistics for Game On!  was very much a team effort.

“I had a lot of help from the others on the team—including Haley Jarosz, Thomas Murphy, and Reese Dikmak—in creating the scenes for the stream, setting up the game lobbies, communicating with the student and the celebrities, and troubleshooting issues,” said Carrabino. “It was a lot to do in a short amount of time and finals, but I’m proud of what we were able to do.”

The Game On! participants played Fortnite and Madden NFL 20. Madden NFL 20 is the latest iteration of the massively popular—130 million copies have been sold since 1988 —football simulation video game published by Electronic Arts. And, Fortnite—the free-to-play battle royale sensation from Epic Games—counts nearly 250 million players.

“Semi Ojeleye won two of the three Fortnite matches during the event,” Ritacco said. “Carlos Boozer defeated Vinnie Carrabino in a closely contended Madden 2K game, and Izo Enoma add emcee tenor to the event.”

“Even though I lost in Madden against Carlos Boozer, I felt we had a great conversation about esports, the Olympics, and what it like playing basketball at the pro level,” Carrabino said. “It was awesome having someone I admired as a fan, being a fan of what we are doing with esports at Becker College and beyond.”

“The highlight for me was being able to work with very awesome and motivated peoples from both the guest side and the Becker College side,” Golove said. “Working on these projects with these incredible people is great fun and an eye-opening experience towards developing myself as a better Esports Management student.”

Game On! Celebrities for Students aimed to entertain as well as raise money for the College in support of students impacted by the coronavirus pandemic. All money donated will go towards helping students adjust to remote learning amid these challenging times

“Young people are our future,” said Semi Ojeleye. “And, I welcome the opportunity to help the next generation coming up, especially during this moment in our nation’s history.”

Becker is committed to bringing the community together, finding more ways to connect through play during a time where people need to be physically distant.

“Video games and esports are enormously important to the college community,” said Ritacco. “We think that this event was a great way to show that, even though we are all apart in real life, we are all together online.”

“During these unprecedented times, we are all given the responsibility of being agile with adapting our livelihoods, hobbies, and anything else related to our daily processes,” Golove said. “I am proud to be able to continue interacting with the esports industry and appreciate the hard work everyone puts in.”

To learn more about Becker College’s esports management program, go to

Spring 2021: Click here