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CEX to feature Becker students, faculty, and staff

CEX to feature Becker students, faculty, and staff

Published on: February 24, 2020

CEX logoThis year’s College Esports Expo (CEX) will have a strong Becker College presence, including several students who are serving in leadership roles, and members of the College’s faculty who will be panel speakers. Alan Ritacco, Ph.D., dean of the College’s School of Design & Technology, is the honorary chair. He will open the event and will also be moderating several panels.

CEX takes place the day before PAX East, and serves as a forum for topics related to the growth of esports. This year, the event will be held on Wednesday, February 26, from 9 a.m.- 6 p.m.,  at the Boston Park Plaza Hotel.

Kevin Mitchell, founder and managing director of CEX, and a Becker College adjunct professor, noted that he “is excited and overwhelmed by the quality of speakers, attendees, and companies that will be joining us and presenting at the biggest collegiate esports event of its kind.”

Becker students involved in the expo include Dawson Golove and Vinnie Carrabino, who are majoring in esports management. Golove is the student vice-chairman for CEX, and is also serving as the track lead for player performance.  Carrabino is the track lead for technology. Reese Dikmak, who is studying game production with a focus on marketing, is in charge of marketing and public relations at CEX.

Becker varsity esports coach Nicholas “Shifty” Travis and adjunct professor Christina Alejandre will be panel speakers.  Alejandre teaches esports management and is internationally known in esports and interactive media ranks. Travis, who has consulted for Overwatch League teams such as the Philadelphia Fusion and Boston Uprising, is coaching the College’s Overwatch team.

CEX is geared towards college and high school students interested in esports and esports management, college faculty and administrators interested in creating  or improving esports programs, IT staff interested in learning how to manage events and operations;  esports teams, coaches and trainers; and potential industry partners.

There are four tracks at CEX: Academic, Lifestyle, Player Performance and Technology. Scheduled topics include an Introduction to Esports Curriculum, Esports Wellness: Mental Performance and Conditioning, Teaching Twitch: Livestreaming in the Classroom, Fostering Inclusion in Scholastic Esports Clubs, Building Community Through Intramural Play, and Elevating Collegiate Esports: Building Careers in Esports, and others.

For more information about CEX, visit For more information about esports at Becker College, go to

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