Master of Fine Arts in Interactive Media Curriculum

The Master of Fine Arts in Interactive Media program has been designed as an experiential experience for students with the following features:

  • The Master of Fine Arts in Interactive Media student works with talented and experienced game design artists and developers;
  • The Master of Fine Arts in Interactive Media student develops valuable networking relationships with industry professionals;
  • The Master of Fine Arts in Interactive Media student has the opportunity to work on and create publishable interactive media properties;
  • The Master of Fine Arts in Interactive Media  student strengthens existing skill sets in order to advance in a current interactive media position or switch to the interactive media field from a related area;
  • The Master of Fine Arts in Interactive Media student works with a faculty advisor/industry mentor;
  • The Master of Fine Arts in Interactive Media  student can take on role of product owner/art director for an interactive media experience (game or app) which is developed in the undergraduate Game Studio or Live Studio classes to produce a fully realized artistic experience, and,
  • The Master of Fine Arts in Interactive Media  student focus is on the development of leadership and production skill sets within the interactive media development pipeline.

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The 60-credit Master of Fine Arts in Interactive Media offers two enrollment options:

Combined five-year BA/MFA in Interactive Media:  Students who complete their BA in Interactive Media may easily complete an MFA degree by adding a fifth year of study.  The student completes his/her BA in Interactive Media as usual in their fourth year (bridge year) of study, with 30 of their credits earned in the senior year also counting toward the completion of the MFA. The 30 credits completed in the senior year must be advanced graduate course work.

Two-year MFA in Interactive Media The external student Master of Fine Arts in Interactive Media plan is structured to include four semesters of graduate work plus two week-long summer residencies and two week-long winter residencies.

 

Fall Semester (Year 1)

Course NumberCourse NameCredits
GAME5100 Directed Graduate Studio 9
GAME5900 Group Seminar 3
GAME5xxx Elective 3

Spring Semester (Year 1)

Course NumberCourse NameCredits
GAME5200 Directed Graduate Studio II 9
GAME5900 Group Seminar Or Elective 3
GAME5xxx Elective 2

Fall Semester (Year 2)

Course NumberCourse NameCredits
GAME6100 Directed Graduate Studio III 9
GAME5xxx Group Seminar or Elective 3
GAME6300 Thesis I 3

Spring Semester (Year 2)

Course NumberCourse NameCredits
GAME6200 Directed Graduate Studio IV 9
GAME5xxx Group Seminar or Elective 3
GAME6301 Thesis II 3

Credits Total: 59