Bachelor of Arts in Interactive Media Design-Game Production and Management Concentration

This curriculum plan reflects changes implemented in the 2016-17 catalog year

Freshman Year

Fall Semester Credits Spring Semester Credits
CORE1001 Managing Transitions: Change as a Norm 3 CORE-ENGL The New Normal: Exploring Unstructured Problems 3
PSYC1001 Introduction to Psychology 3 MATH2200 Statistics 3
GAME1001 History of Game Development 3 GAME1120 Introduction to Game Design 3
MATH1200 College Algebra 3 MKTG2004 CREATE 1: Marketing, Branding, Sales 3
MGMT1000 Explore: Introduction to Business Models 3 Interactive Media Elective 3
15 15

Sophomore Year

Fall Semester Credits Spring Semester Credits
GAME2001 Game Pitch and Design Documents
Or Interactive Media Elective
3 CORE2003 Needfinding: Uncovering Opportunity in Human Need 3
GAME3900 Game Studio Or 3 GAME3900 Game Studio Or 3
GAME3901 Live Studio GAME3901 Live Studio
GAME2175 Prototyping, Playtesting and Production 3 GAME3175 Agile Product Management with Scrum 3
ENGL1003 Writing about Literature 3 GAME2120 Intermediate Game Development 3
Interactive Media Elective 3 Science Elective 3
15 15

Junior Year

Fall Semester Credits Spring Semester Credits
CORE3004 Entrepreneurial Mindset: Creating & Capturing Value 3 GAME4300 Career Internship Or Interactive Media Elective 3
GAME3900 Game Studio Or 3 GAME3900 Game Studio Or 3
GAME3901 Live Studio GAME3901 Live Studio
GAME3001 Game Industry Trends
Or Interactive Media Elective
3 GAME3902 Serious Games Project 3
GAME4200 Game Analytics 3 Interactive Media Elective 3
Science Elective w/ Lab 4 History Elective 3
16 15

Senior Year

Fall Semester Credits Spring Semester Credits
GAME3900 Game Studio Or 3 CORE4005 Agile Mindset Capstone 3
GAME3901 Live Studio GAME3900 Game Studio Or 3
Global Awareness and Diversity Elective 3 GAME3901 Live Studio
Interactive Media Elective 3 GAME4610 Portfolio 3
Interactive Media Elective 3 HU/SS Elective 3
Open Elective 3 Interactive Media Elective 3
15 15
Total Credits: 121

 

Current Program Electives
The following non-required courses may be used to meet the requirements of a program elective.

All non-required ARTS, GAME, GRPH, INDS
INFO2105 E-Commerce
INFO2500 Data Visualization
INFO3300 Business Analytics
INFO4200 Predicitive Analytics
INFO4300 Big Data Analysis
INFO4500 Data Science Policy and Strategic Management

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