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Bachelor of Arts in Interactive Media Design-Game Development and Programming Concentration

 

Freshman Year

Fall Semester Credits Spring Semester Credits
CORE1001 Managing Transitions: Change as a Norm 3 CORE-ENGL The New Normal: Exploring Unstructured Problems 3
PSYC1001 Introduction to Psychology 3 CPTR1400 Computer Programming II 3
GAME1001 History of Game Development 3 GAME1120 Introduction to Game Design 3
MATH2202 Calculus I 3 Approved MATH Elective 3
CPTR1100 Computer Programming I 3 Interactive Media Elective 3
15 15

Sophomore Year

Fall Semester Credits Spring Semester Credits
CPTR2300 Data Structures 3 CORE3100 Developing an Entrepreneurial Mindset 3
GAME3900 Game Studio 3 GAME2120 Intermediate Game Development 3
GAME2001 Game Pitch and Design Documents
Or Interactive Media Elective
3 GAME3900 Game Studio 3
ENGL1003 Writing about Literature 3 GAME3135 Game Programming I 3
Interactive Media Elective 3 Science Elective 3
15 15

 Junior Year

Fall Semester Credits Spring Semester Credits
General Education Elective 3 GAME4300 Career Internship Or Interactive Media Elective 3
GAME3900 Game Studio  3 GAME3900 Game Studio 3
GAME3001 Game Industry Trends
Or Interactive Media Elective
3 GAME3902 Serious Game Project 3
Interactive Media Elective 3 Interactive Media Elective 3
Science Elective w/ Lab 4 Humanities and Fine Arts Elective 3
16 15

Senior Year

Fall Semester Credits Spring Semester Credits
GAME4115 Artificial Intelligence for Video Games 3 General Education Elective 3
GAME3900 Game Studio 3 GAME3900 Game Studio  3
Humanities and Fine Arts Elective 3 GAME4610 Portfolio 3
Interactive Media Elective 3 Humanities and Fine Arts Elective 3
Open Elective 3 Interactive Media Elective 3
15 15
Total Credits: 121

Approved MATH Elective

MATH2001 Pre-calculus and Functions
MATH2005 Geometry
MATH2105 Finite Math
MATH2200 Statistics
MATH2202 Calculus I
MATH2302 Calculus II
MATH2400 Discrete Mathematics
MATH3305 Linear Algebra

For students who started the program in the fall of 2014, MATH2200 Statistics and MATH2001 Pre-Calculus will be considered as approved math electives.

Students need to take four courses from a group to earn specialization.  Students may choose to take four electives which are not grouped in a specialization.

3D Modeling and Animation Specialization

Game Audio Specialization

Video Game Management and Production Specialization

ACCT1002 Managerial Accounting
GAME4400 Advanced Topics in Game Development
MGMT3205 Organizational Behavior
ACCT2004 Entrepreneurial Accounting
MGMT2505 Small Business Entrepreneurship Management OR
MGMT2500 Small Business Management
MGMT3200 Financial Management
MKTG2004 Marketing I – Creating Marketing, Branding and Sales Strategies
MKTG4400 Advanced Topics in Marketing
INFO3300 Business Analytics
MKTG4105 International Marketing

Creative Writing Specialization

Japanese Culture Specialization

Art and Design Technique Specialization

 

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