Master of Fine Arts in Interactive Design Curriculum

The MFA program has been designed as an experiential experience for students with the following features:


  • The MFA student works with talented and experienced game design artists and developers;
  • The MFA student develops valuable networking relationships with industry professionals;
  • The MFA student has the opportunity to work on and create publishable interactive media properties;
  • The MFA student strengthens existing skill sets in order to advance in a current interactive media position or switch to the interactive media field from a related area;
  • The MFA student works with a faculty advisor/industry mentor;
  • The MFA student can take on role of product owner/art director for an interactive media experience (game or app) which is developed in the undergraduate Game Studio or Live Studio classes to produce a fully realized artistic experience, and,
  • The MFA student focus is on the development of leadership and production skill sets within the interactive media development pipeline.


The 60-credit Master of Fine Arts in Interactive Media offers two enrollment options:


Combined five-year BA/MFA in Interactive Media:  Students who complete their BA in Interactive Media may easily complete an MFA degree by adding a fifth year of study.  The student completes his/her BA in Interactive Media as usual in their fourth year (bridge year) of study, with 30 of their credits earned in the senior year also counting toward the completion of the MFA. The 30 credits completed in the senior year must be advanced graduate course work.

Two-year MFA in Interactive Media:  The external student MFA plan is structured to include four semesters of graduate work plus two week-long summer residencies and two week-long winter residencies


The list of courses which will be offered to MFA students are shown below:

Major Required (Core) Courses
Course Number Course Title Credit Hours
GAME 5100 Advanced Game Studio I 12
GAME 5200 Advanced Game Studio II 12
GAME 6100 Advanced Game Studio III 12
GAME 6200 Advanced Game Studio IV 12
GAME 5XXX* or GAME 6XXX* GAME Elective 3
GAME 5XXX* or GAME 6XXX* GAME Elective 3
GAME 6300 Thesis I 4
GAME 6301 Thesis II 2


Elective Courses*
Course Number Course Title Credit Hours
GAME 511X Agile Management and Marketing of Interactive Media Projects 3
GAME 512X Global and Localization Concepts in Interactive Media 3
GAME 520X Developing Story for Interactive Media 3
GAME 520X History of Interactive Media & Analysis 3
GAME 5115 / GAME 4115 Advanced AI for Interactive Media  / AI 3
GAME 4200 / GAME 5215 Advanced Game Analytics  / Game Analytics 3
GAME 4302 / GAME 5302 Graduate Character Animation / Advanced Character Animation 3
GAME 4400 / GAME 5400 Graduate Topics in Game Dev. / Advanced Topics in Game Dev. 3
GAME 6400 Advanced Studies in Interactive Media Art 3
GAME 6500 Advanced Studies in Interactive Media Design 3
© 2017 Becker College. All Rights Reserved. | Terms of Use | Privacy Policy | Non-Discrimination Statement