Game Production and Management

Why study game production & management at Becker College?

Becker College has been called “a destination for game designers” by U.S. News and World Report. Becker College has been consistently ranked by The Princeton Review for the past eight years as a top undergraduate school to study game design–it is currently ranked #3 in the world; Becker’s game design and game production & management majors are among the most innovative and best in the nation.

The video game industry represents over $100 billion in worldwide sales, and is expected to grow; surpassing previous projections. This rapid growth has created a high demand for well-trained interactive media designers, who create visual graphics that allow user participation on a variety of electronic media websites, games, cell phone applications, and more.

Students enrolled in the game production and management concentration will work in a real-world studio environment to produce publishable properties prior to graduation.

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Learning Outcomes

  • Develop industry skills in operating computer game development tools and assessing their advantages and disadvantages.
  • Use theoretical concepts and perspectives to explain and evaluate the development of games in various settings.
  • Critically evaluate various approaches to game design and identify the elements that are likely to make for effective games.
  • Design or engineer prototypes of computer games for a variety of environments.
  • Effective collaborative strategies including components of the Agile Mindset.

Game Production and Management


Freshman Year

Fall Semester

Course NameNumberCredits
Managing Transitions: Change as a Norm CORE1001 3
Introduction to Psychology PSYC1001 3
College Algebra MATH1200 3
Introduction to Business Models MGMT1000 3
History of Game Development GAME1001 3

Spring Semester

Course NameNumberCredits
The New Normal: Exploring Unstructured Problems CORE-ENGL 3
Statistics MATH2200 3
Introduction to Game Design GAME1120 3
Marketing I - Creating Marketing, Branding and Sales Strategies MKTG2004 3
Interactive Media Elective 3

Credits Total: 30

Sophomore Year

Fall Semester

Course NameNumberCredits
Game Studio GAME3900 3
Writing about Literature ENGL1003 3
Game Pitch and Design Documents Or GAME2001 3
Interactive Media Elective
Software Engineering Life Cycle GAME2175 3
Intermediate Game Development GAME2120 3

Spring Semester

Course NameNumberCredits
Game Studio GAME3900 3
Developing an Entrepreneurial Mindset CORE3100 3
Agile Product Management with Scrum GAME3175 3
Interactive Media Elective 3
Open Elective 3

Credits Total: 30

Junior Year

Fall Semester

Course NameNumberCredits
Game Studio GAME3900 3
Game Industry Trends Or GAME3001 3
Interactive Media Elective
Game Analytics GAME4200 3
General Education Elective 3
Science Elective w/ Lab 4

Spring Semester

Course NameNumberCredits
Game Studio GAME3900 3
Serious Games Project GAME3902 3
Career Internship Or GAME4300 3
Interactive Media Elective
Interactive Media Elective: Production 3
Social Science Elective 3

Credits Total: 31

Senior Year

Fall Semester

Course NameNumberCredits
Game Studio GAME3900 3
Interactive Media Elective 3
Interactive Media Elective: Production 3
Humanities and Fine Arts Elective 3
Open Elective 3

Spring Semester

Course NameNumberCredits
Game Studio GAME3900 3
Portfolio GAME4610 3
Humanities and Fine Arts Elective 3
General Education Elective 3
Interactive Media Elective: Production 3

Credits Total: 30

 
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