Game Development and Programming Concentration

Why should you select Becker’s game development & programming concentration?

The video game industry represents over $100 billion in worldwide sales, and is expected to grow; surpassing previous projections. This rapid growth has created a high demand for well-trained interactive media designers, who create visual graphics that allow user participation on a variety of electronic media websites, games, cell phone applications, and more.

Becker College has been called “a destination for game designers” by U.S. News and World Report. Becker College has been consistently ranked by The Princeton Review for the past eight years as a top undergraduate school to study game design–it is currently ranked #3 in the world; Becker’s game design and game development and programming majors are among the most innovative and best in the nation.

Students enrolled in the game development and programming concentration will work together in a real-world studio environment to produce publishable properties prior to graduation.

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Learning Outcomes

  • Develop industry skills in operating computer game development tools and assessing their advantages and disadvantages.
  • Use theoretical concepts and perspectives to explain and evaluate the development of games in various settings.
  • Critically evaluate various approaches to game design and identify the elements that are likely to make for effective games.
  • Design or engineer prototypes of computer games for a variety of environments.
  • Effective collaborative strategies including components of the Agile Mindset.

Game Development and Programming


Freshman Year

Fall Semester

Course NameNumberCredits
Managing Transitions: Change as a Norm CORE1001 3
Introduction to Psychology PSYC1001 3
Calculus I MATH2202 3
History of Game Development GAME1001 3
Computer Programming I CPTR1100 3

Spring Semester

Course NameNumberCredits
The New Normal: Exploring Unstructured Problems CORE-ENGL 3
Computer Programming II CPTR1400 3
Introduction to Game Design GAME1120 3
Approved MATH Elective 3
Interactive Media Elective 3

Credits Total: 30

Sophomore Year

Fall Semester

Course NameNumberCredits
Game Studio GAME3900 3
Writing about Literature ENGL1003 3
Game Pitch and Design Documents Or GAME2001 3
Interactive Media Elective
Intermediate Game Development GAME2120 3
Data Structures CPRT2300 3

Spring Semester

Course NameNumberCredits
Game Studio GAME3900 3
Developing an Entrepreneurial Mindset CORE3100 3
Game Programming I GAME3135 3
Science Elective 3
Interactive Media Elective 3

Credits Total: 30

Junior Year

Fall Semester

Course NameNumberCredits
Game Studio GAME3900 3
Game Industry Trends Or GAME3001 3
Interactive Media Elective
Open Elective 3
Interactive Media Elective: Programming 3
Science Elective w/ Lab 4

Spring Semester

Course NameNumberCredits
Game Studio GAME3900 3
Serious Games Project GAME3902 3
Career Internship Or GAME4300 3
Interactive Media Elective
Interactive Media Elective: Programming 3
Social Science Elective 3

Credits Total: 31

Senior Year

Fall Semester

Course NameNumberCredits
Game Studio GAME3900 3
Artificial Intelligence for Video Games GAME4115 3
Interactive Media Elective: Programming 3
Humanities and Fine Arts Elective 3
Open Elective 3

Spring Semester

Course NameNumberCredits
Game Studio GAME3900 3
Portfolio GAME4610 3
Humanities and Fine Arts Elective 3
General Education Elective 3
Interactive Media Elective 3

Credits Total: 30

 
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