Course Descriptions - Prefixes G-L
GAME1001 History of Game Development 3 cr.
This course covers the history and evolution of electronic game development, focusing on design elements, technical innovations, societal influence, and the impact of marketing. The course will dissect the roles of programmers, designers, artists, and writers, as well as provide an overview of various software and hardware developments for the gaming industry. Students will gain a global and historic view of the interactive entertainment field and its origins.
GAME1002 Introduction to Game Design - see Game1120 Introduction to Game Design
GAME1120 Introduction to Game Design 3 cr. (previously Game1002 Intro to Game Design)
This course serves to introduce the various aspects of game design for those intending to work as part of management, production, and/or design teams. The student will begin with an analysis of gaming, with consideration of various platforms, game genres, playability, objectives, rule dynamics, and overall quality. Further, the student will learn the elements of production including game conceptualization, story development, and interface, character, and soundtrack, and level design.
GAME2110 Storyboarding Animation 3 cr. (previously GAME2400 Storyboarding Animation)
This course covers the design process of storyboarding which encompasses the fundamentals in the pre-production phase of any digital video, multimedia, or computer gaming project. During the first phase, students will learn the value of project management, presentation skills, and effective communication. Second phase lessons include the technical aspects of planning scenes with consideration given to scene set up, stage mapping, virtual or physical camera angles, and object and character movement. Emphasis will be placed on visually translating written descriptions and rendering genre and tone through effective visual blocking. Production techniques include the use of traditional drawing materials to formulate sketches, text description boards, and prototype digital renderings. Prerequisite: ARTS1100.
GAME2120 2D Game Design 3cr. (Previously GAME2200 2D Animation)
This course will focus on the cross-over of the basic principles of animation, motion perception, and design for the digital medium. An introduction to the techniques used in traditional animation, including conceptualization, planning, sketching, and cell creation will provide the necessary backbone for this course's emphasis on digital 2D animation. Students will learn how to create computer based vector graphics for use within digital animation software such as Macromedia Flash, as well as the techniques necessary for production of advanced 2D animation content for use in multimedia CD-ROMs, game development, and online titles. Prerequisite: GAME2110 Storyboarding Animation.
GAME2200 2D Animation - see GAME2120 2D Game Design
GAME 2400 Storyboarding Animation - see GAME2120 Techniques of Vector Imaging
GAME3100 Game Programming 1 - see GAME3135 Game Programming 1
GAME 3102 Game Programming 2 - see GAME3145 Game Programming 2
GAME3111 Computer Illustration for Game Design 3 cr. (Previously GAME3500 Computer Illustration for Game Design)
This course covers the creation and implementation of computer graphics within the framework of multimedia and game design. Students will learn how to use computer graphic software such as Adobe Illustrator and Adobe Photoshop to render image files for use in the digital medium. Each phase of graphic creation will be considered including digitizing a base image, creating and manipulating a digital graphic directly within one of the software packages, importing and exporting between programs, and outputting to any one of various suitable graphic formats. Emphasis will be given to designing graphics for digital video, animation, multimedia design, online development, and game production. Prerequisite: GRPH2120 Tech. of Raster Imaging.
GAME3120 3D Modeling 3 cr. (Previously GAME2300 3D Modeling)
This course covers the principles and techniques involved in creating 3 dimensional media. Students will learn the step by step process of 3D graphics including modeling with NURBs, polygons, and subdivisions using sophisticated 3D software such as Maya. They will also acquire skills in texture design and UV Mapping skills, lighting, scene setup and rendering.
GAME3130 3D Animation 3 cr. (Previously GAME3301 3D Animation)
This course covers the techniques involved in animating 3D models in 3D scenes utilizing sophisticated software such as Maya. Students will learn the process of creating and building a 3D scene from objects, lighting placement, and camera manipulation. Furthermore, the animation of characters including model skeleton building, rigging, and key frame animation will be covered in detail. Prerequisite: GAME3120 3D Modeling.
GAME3135 Game Programming I 3 cr. (Previously GAME3100 Game Programming 1)
This course provides a review of the fundamentals of C++, the standard language of the game industry, and builds on those fundamentals to create moderately complex games. Beginning with simple games, the course progresses through more interesting game functions: game loops, using and creating software objects, using functions to break game programs into manageable chunks of code, how to address and manipulate computer memory, and define objects in terms of other objects. Prerequisite: INFO2300 Data Structures.
GAME3145 Game Programming II 3 cr. (Previously GAME3102 Game Programming 2)
This course focuses on the subject of game programming using a third party 3D game engine to provide a uniform interface for audio, 3D visuals, and device input. Students will use open source multi-platform, tools and game libraries, such as those available in Torque to produce platform independent code. Students will also have the opportunity to interact with the online game programming community to further develop their skills. Prerequisite: GAME3135 Game Programming I.
GAME3150 Level Design 3cr.
This course teaches the concepts and skill sets involved in creating successful levels within any game format. Emphasis will be given to integrating levels within a given game design, construction guided by balance and rhythm, and approaches for handling technical and environmental limitations. Students will develop levels for existing game engines as well as utilizing original game aesthetics. Prerequisite: GAME2120 2D Game Design.
GAME3160 Machinima 3cr. (Previously GAME3200 Digital Audio Video)
This course covers the technical aspects of working within the challenging medium of digital audio and video production. With a focus on using non-linear editing methods, students will be able to take full advantage of digital editing processes utilizing the latest in audio and video software such as Sound Forge, Adobe Premiere, and Adobe After Effects. Students will cover all aspects of the production process including audio and video recording and capturing, digital editing of sound and video, special effects generation, and final preparation for use in interactive media such as DVDs, advanced video games, and the World Wide Web - each with its own technical and production requirements. Prerequisite: GAME2110 Storyboarding Animation.
GAME3170 Game Production and Prototyping 3 cr. (Previously GAME3300 Game Production and Prototyping)
This course teaches the fundamental principles and strategies of game production and prototyping, allowing the student to assume the role of project producer. Students will learn the core elements of game assembly, project management, development tracking and troubleshooting. They will become familiar with the procedures necessary for successful game development, from the conception stage and on through the implementation stage, covering the various technologies prevalent in the game design industry. Production focus will be on prototyping, planning, implementation, testing, and tracking across financial and technological constraints. Prerequisite: GAME2120 2D Game Design.
GAME3200 Digital Audio Video - see GAME3160 Machinima
GAME3300 Game Production and Prototyping - see GAME3170 Game Production and Prototyping
GAME3301 3D Animation - see Game3130 3D Animation
GAME3500 Computer Illustration for Game Design - see GAME3111 Computer Illustration for Game Design
GAME4115 Artificial Intelligence 3cr. (Previously INFO4802 Artificial Intelligence)
This course provides an overview of the field of artificial intelligence with special attention to uses in the electronic gaming field. Students will develop logic grids for intelligent agents, discuss how learning and communication are integral elements of artificial intelligence. Philosophical discussion of such concepts as intelligence, cognition, learning, and the Turing test will be addressed. Prerequisite: GAME3145 Game Programming I.
GAME4120 Literary Development of Virtual Worlds 3cr.
This course looks at traditional storytelling and literary development. Students will then apply classical techniques to the development of virtual worlds, both through non-linear narrative and 3D deployment of literary creations. Prerequisite: GAME3150 Level Design.
GAME4300 Career Internship 3cr. (Meets requirement of ARTS4500 for Game Design and Game Programming students)
The junior or senior student is required to pursue an internship with a local professional design firm in which the student can apply his/her academic experience to the professional working environment. The student intern works under the supervision and guidance of a faculty member in partnership with the student business supervisor. Prerequisite: GAME3120 3D Modeling or GAME3135 Game Programming I.
GAME4400 Special Topics in Game Development 3cr.
A rotating and changing course in Game Development which will offer a special topic based on current trends as well as the interests of the incoming class of students. Emphasis will be placed on analyzing printed works for academic research, developing software and hardware modifications, and deploying game development solutions in given areas of discussion. Prerequisite: GAME3120 3D Modeling or GAME3100 Game Programming I.
GAME4510 Senior Game Project I 3 cr. (Previously GAME4801 Sr. Game Project 1)
This senior-level seminar is flexible in both format and content due to the ever advancing technology within the field of game design and represents the culmination of the student's Bachelor of the Arts in Game Design experience. Working with the professor, students will select an appropriate topic for the design of an original interactive gaming project which will result in a presentation of associated development stages and final program. The thesis work will allow students to produce an advanced, cohesive project based on their accumulated course work within the major and further focused research and development for this seminar. It is intended to simulate the real-world experience of game project developer/designer. Prerequisite: GAME3120 3D Modeling or GAME3135 Game Programming I.
GAME4520 Senior Game Project II 3 cr. (Previously GAME4802 Sr. Game Project 2)
This semester long seminar is designed to allow students to concentrate on one of two aspects of game development while working as part of a complete project team. Working under the supervision of the professor, students will be divided into two departments to simulate the real-world environment of game production. Students will work in either narrative and design development or in interactive development and production. The thesis project will require ongoing professional communication between the two departments, while individual team member work will result in a large body of original graphic, video, audio, and programming pieces for integration into a cohesive final project. The students will present their project to a panel of department faculty, accompanied by developmental presentations and drafts utilized during the semester to represent the process involved. The course is intended to draw on students' previous coursework and research. Prerequisite: GAME4510 Senior Game Project I.
GAME4600 Operating System Components 3 cr.
This course will focus on object oriented program technologies and tools that enable multi-player games that are Operating System specific Emphasis will be placed on Application Program Interfaces (API) for creating and managing graphic images and multimedia effects in OS specific applications. Students will use such APIs as the DirectX Software Development Kit to create and integrate graphic images, overlays, sprites, and other game elements, including sound. Prerequisites: GAME3100, GAME3102.
GAME4610 Portfolio 3cr.
A professional review of a student’s cumulative work toward the degree is provided. The student spends the semester gathering work, updating items, participating in critiques, and creating a professional presentation of his/her work which is meant to be shown for career and graduate school opportunities. Prerequisite: GAME4510 Senior Game Project I.
GAME4801 Sr. Game Project 1 - see GAME4510 Sr. Game Project 1
GAME4802 Sr. Game Project 2 - see GAME4520 Sr. Game Project 2
GOVT1108 American Government 3 cr.
An analysis of the United States national government with primary emphasis on its constitutional structure and secondarily on its institutional development.
GOVT1109 State and Local Government 3 cr.
An analysis of state and local government institutions in the United States with emphasis on structure, function, policies, and recurrent political problems of these institutions.
GOVT3001 Political Theory 3 cr.
This course analyzes political thought throughout history and its impact on government and society. Students will be exposed to the work of theorists such as Plato, Socrates, Machiavelli, Montesquieu, Rousseau, Locke, Jefferson, and others who have influenced political thought.
GOVT4100 American Constitutional Law 3 cr.
An introduction to the complex processes involved with the development of constitutional doctrine in the United States. Students will study the major cases and Supreme Court decisions that serve as the principle vehicle for constitutional elaboration, adaptation and change. Prerequisite: GOVT1108.
GRPH2104 Graphic Design I - see GRPH2140 Graphic Design I
GRPH2140 Graphic Design I 3 cr. (Previously GRPH2104 Graphic Design I)
The Graphic Design core sequence consists of two courses which introduce the student to concepts and facets of the design process from inception to finished product. Each course presents a combination of theoretical knowledge and practical skills that will prepare the student to enter and succeed in the professional Graphic Design field. Graphic Design I introduces the student to the history of the graphic arts. The student will learn the art, craft and skill sets needed for design, layout and production in the ever-changing world of graphic design. Manual techniques will be the foundation of the study of graphic design. Problem solving exercises using visual expression will teach the students to communicate on the graphic level. Prerequisites: GRPH 2110 & GRPH 2120
GRPH2105 Graphic Design II - see GRPH2150 Graphic Design II
GRPH2110 Typography 3 cr. (Previously GRPH 3400 Typography)
This course is an exploration of typography, both the history of type and the importance of typography in the design process. Students will learn the history of typography from the origin of the alphabet and the invention of movable type, to the new and modern computer generated fonts. Students will create a variety of projects ranging from the abstract, using basic letter forms, shapes and structures, to the practical designing posters, logos, typographic grids, structures and more! Students will brainstorm ideas through discussion and thumbnail sketches. Most projects will be completed using Adobe Illustrator.
GRPH2120 Techniques of Vector Imaging 3 cr. (Previously GRPH2205 Electronic Illustration)
This course introduces the student to vector imaging using Adobe Illustrator to create digital illustrations. The course content will focus on drawing in the vector format using the pen and brush, making paths, masks and gradients to use as illustrations for design projects. The course will also emphasize typography as an illustrative device as well as various techniques and tools used in the creation of line art and color illustrations.
GRPH2130 Techniques of Raster Imaging 3 cr. (Previously ARTS2500)
This course introduces the student to the process of creating and designing with Raster images using Adobe Photoshop. Students will learn the scanning process and the importance of file sizes and resolution. The course focus will be on preparing photographic images for print and web applications and the different needs of each medium. Students will learn to adjust color, work in layers, create masks, use brushes and filters and appropriate color management for print (CMYK) and web (RGB).
GRPH2140 Graphic Design I 3 cr. (Previously GRPH2104 Graphic Design I)
The Graphic Design core sequence consists of two courses which introduce the student to concepts and facets of the design process from inception to finished product. Each course presents a combination of theoretical knowledge and practical skills that will prepare the student to enter and succeed in the professional Graphic Design field. Graphic Design I introduces the student to the history of the graphic arts. The student will learn the art, craft and skill sets needed for design, layout and production in the ever-changing world of graphic design. Manual techniques will be the foundation of the study of graphic design. Problem solving exercises using visual expression will teach the students to communicate on the graphic level. Prerequisites: GRPH 2110; GRPH 2120 or concurrent.
GRPH2150 Graphic Design II 3 cr. (Previously GRPH2105 Graphic Design II)
Graphic Design II is a continuation of GRPH2140 Graphic Design I. This course is a combination of the theoretical knowledge and practical skills which introduces the student to concepts and facets of the design process from inception to finished product using Adobe InDesign. The course will teach students problem-solving exercises and the understanding of exactly how to communicate ideas graphically. This course develops the student’s understanding of language and terminology in electronic image assembly and electronic pre-press. The student will learn how to prepare fonts, images, and documents for printing, including bleeds, trapping, and the usage of spot (Pantone, Toyo, etc.) colors. Prerequisites: GRPH 2130 & GRPH2140.
GRPH2160 Introduction to Web Design 3cr. (Previously COMM3300 Introduction to Web Design)
In this course, students learn Dreamweaver, the industry standard program for web site design and production. The course will emphasize the design process from need analysis and concept creation to creating a full web site. The course covers the design and construction of Web pages and sites, with an emphasis on the design, content, storyboarding, communication and navigation processes.
GRPH2170 Principles of Digital Imaging 3 cr.
This course introduces students to the basics of image acquisition, photographic techniques, and digital processes. Through shooting assignments and hands-on computer lab work, the students concentrate on taking the image while learning creative control and visual skills, preparing project files and outputting them to print. The students will produce a wide range of work to be used in a professional presentation. Students are required to own or have access to a camera. Prerequisite: none
GRPH2205 Electronic Illustration - see GRPH2120 Techniques of Vector Imaging
GRPH3104 Graphic Design III - see GRPH3120 Publication Design
GRPH3110 Advanced Web Design 3cr. (Previously COMM3305 Advanced Web Design)
This course is a continuation of GRPH2160 Introduction to Web Design. The students will construct XHTML pages and use CSS to format and build the pages using the new template engine in DMX. The student will also learn how to incorporate audio and video files, JavaScript rollovers, and libraries and create dynamic interactive web pages. The dynamic integration between Dreamweaver and Fireworks will also be covered. Prerequisites: GRPH2160.
GRPH3120 Publication Design 3 cr. (Previously GRPH3104 Graphic Design III)
Advanced production of multi-page documents, such as: books, newsletters, annual reports and magazines. This course will teach students to solve problems dealing with page flow, multi-page layouts and advanced techniques of the page layout software, Adobe InDesign. This course will also emphasize advanced pre-press skills to pre-flight and package their finished designs for commercial print. Prerequisite: GRPH 2150
GRPH3130 Advertising Design 3 cr. (Previously GRPH3700 Advertising Design)
This course introduces the student to the fundamentals of advertising design and demonstrates the creative usage of words and images in effective print communications as created by an advertising agency art director. The course focuses on the creative process, on problem solving, concept development, and on the relationship between the designer, the art director, the client, and the consumer. The student will learn audience definition, client relationships, product positioning, creative strategy, and presentation skills. Emphasis will be placed on print media such as: newspaper, magazine, billboard, d/mail and P.O.P. In-class discussions will include the principles of design, and how they are applied as a driving force in designing and executing advertising concepts. Prerequisite: GRPH2150
GRPH3140 Package Design 3cr.
This advanced design course examines the field of package design. Students will work from concept to finished product, combining their pre-press and production knowledge to create folds, tabs and die cut designs for packaging. This course will focus on the unique problems of package design by working with students hands-on to create concepts and package designs for products. They will construct 3-D facsimiles of their designs, focusing on function and innovation. Prerequisite: GRPH 3120
GRPH3400 Typography - see GRPH2110 Typography
GRPH3700 Advertising Design - see GRPH3130 Advertising Design
GRPH3702 Advanced Advertising Design 3cr.
This advanced course will continue to develop the basic skills learned in GRPH3130 Advertising Design I. Emphasis will be placed on individual project research, creative interpretation, conceptual development, and final project production. This course is offered as an GRPH elective for those students who wish to expand their focus in designing for the advertising industry offering the student the opportunity to learn TV storyboarding as he/she designs TV campaigns as part of the overall advertising mix. Prerequisite: GRPH3130
GRPH4210 Special Projects in Design 3cr.
This course allows students who wish to pursue in-depth various graphic design topics such as: theoretical, experimental or practical studies in cutting edge subjects. An advanced course for students to tackle modern or advanced ideas in design that are beyond the scope of the course offerings to create finished designs in the student’s professional interests. Course will emphasize critical thinking and originality. Prerequisite: Jr. Status in Graphic Design
GRPH4215 Corporate Design 3cr.
This course is a hands-on study of the graphic organization and the clear and effective presentation of information as used in the corporate environment. Corporate Design involves a multi-and inter-disciplinary approach to graphic communications, combining skills and knowledge from graphic design, art history, psychology, communication theory and cultural studies. In this course, specific emphasis will be placed on the research, analysis, creation, and roll-out of a corporate identity system that includes the design and production of the corporate logo, stationary, packaging, web, signage and various collateral materials. Prerequisite: GRPH 3130
GRPH4300 Career Internship 3 cr.
The junior or senior student is required to pursue an internship with a local professional design firm in which the student can apply his/her academic experience to the professional working environment. The student intern works under the supervision and guidance of a faculty member in partnership with the student business supervisor. Bi-weekly, on-campus meetings between the student and design advisor will assure that the student is fulfilling his/her course and business obligations. A Career Internship form is required and is available at the Registrar’s office, to be filled out for approval. Prerequisite: Jr. Status in Graphic Design
GRPH4220 Advanced Digital Photography 3 cr.
This course will offer students interested in photography and Adobe Photoshop the opportunity to advance their skills in these areas. The course will focus on the expanding field of digital photography where students will learn skills in Photoshop to create brushes, work with channels, layers, color management, filters and image retouching and manipulation. Students will create work for fine art and commercial applications. Prerequisite: GRPH2170.
GRPH4400 Special Topics in Design 3 cr.
This course is a revolving seminar featuring current topics in design; providing an intensive investigation of design concepts, aesthetic clarity, level and ease of comprehension as well as the value of clear informational navigation. This course is designed to hone students' concept skills by investigating the properties of design styles, movements and theories.
GRPH4510 Design Portfolio 3 cr.
In this course the student, working with a design faculty member, creates and produces his/her own individual portfolio which highlights the student‘s competence, knowledge, and proficiency in his/her individual chosen field or area of interest. In addition, the student will work with Becker College‘s Career Services office in the development of his/her job search strategy including creating a PPT presentation of their portfolio, using a portfolio as a marketing tool, preparing resumes and cover letters, developing interviewing skills and professional presentation techniques. Prerequisite: Jr. Status in Graphic Design
GRPH 4520 Senior Team Project 3 cr.
The STP course involves students working together as teams with local area clients on real-world projects. Student teams will work closely and interact with their assigned client to provide graphic design, web-site design and more. Supervised by design program faculty; the teams will be responsible for the design and production of the work requested by the client. The course will focus on the skills of team management and cooperation which are essential for working on a design team. Prerequisite: Jr. Status in Graphic Design
GRPH4530 Professional Practices in Graphic Design 3cr.
This course is specifically focused on the student’s ability to manage their design work flow and prepare them for real business practices. Students will learn to create job tickets, calculate and prepare job estimates, fill out copyright forms, compile contracts and prepare final design bills. The class emphasizes skills necessary for working with design firms or as a self-employed graphic designer. Students will also prepare self-promotional materials, portfolio presentations and sales pitches to further prepare them for their professional careers.
HIST1303 Western Civilization I Ancient and Medieval Europe 3 cr.
A survey of western man from prehistory to the end of the Medieval period. The civilizations of Egypt, the Tigris-Euphrates Valley, Greece and Rome will be emphasized in this course.
HIST1304 Renaissance, Reformation and Modern Europe 3 cr.
A survey of the history of western man from the Renaissance, through the Reformation to the end of the Thirty Years War in 1648 and thence to the present. Key topics will be the enlightenment, the age of absolute kings, the French Revolution, the Industrial Revolution, World Wars I and II, the Vietnam War and the two wars with Iraq.
HIST1305 Western Civilization III Modern Europe 3 cr.
A survey of the history of western man from the end of the Thirty Years War in 1648 to the present. Topics will be the enlightenment, the age of the absolute kings, the French Revolution and Napoleon, the Industrial Revolution, and World Wars One and Two.
HIST1308 U.S. History I 3 cr.
A general overview of the political, social, cultural, economic and military experience of the American people from the establishment of the first settlements by Europeans in North America to the end of the American Civil war. The course will emphasize events, trends and personalities of the Colonial period, the Revolutionary, Confederation and early national era, the sectional conflict and the Civil war and Reconstruction.
HIST1309 U.S. History II 3 cr.
A general overview of the political, social, cultural, economic and military experience of the American people from the Reconstruction era to the present. The course will emphasize the events, trends and personalities of the Gilded Age and Progressive era, the two World Wars, the Roaring Twenties and Great Depression and the Cold War.
HIST1401 World History I 3 cr.
This course focuses not only on Western history but also on its diverse, non-Western counterpart. The course is designed to help students achieve a better understanding of the historical forces that shaped the development of early agrarian societies. To this end the course presents the political, economic and cultural history of various world civilizations. In addition, the course aims to increase understanding between peoples from different cultures and to create a common core-knowledge necessary for life in the emerging global community.
HIST1402 World History II 3 cr.
World History II begins by focusing on the achievements of Western technology and the voyages of discovery of the 15th century that created a new world system. The course examines European colonialism, slavery, revolutions, nationalism, liberalism, industrialization, imperialism, world wars, fascism, communism, and democracy. Other major topics include the decline of colonialism, the atomic age, and the cold war. The course also aims to increase understanding between peoples from different cultures and to create a common core-knowledge necessary for life in the emerging global community.
HIST2306 Man and Technology in Western Civilization 3 cr.
The development of technology from the fashioning of stone tools by prehistoric man to the development of a computerized society by 20th century man. Emphasis on the impact of scientific thought and technological innovation upon human social, political and economic values.
HIST3100 American Constitutional History 3 cr.
The evolution of American constitutional law is examined in detail. Topics include the writing of the Constitution, its ratification, the concept of judicial review, and the role of the Supreme Court. The development of major constitutional principles since 1787 are discussed historically. Prerequisite: GOVT1108.
HLTH1206 Medical Terminology 3 cr.
The study of anatomy and physiology provides the basic root words and concepts which, by further study of prefixes and suffixes, form a comprehensive medical vocabulary. On this foundation, a logical study of the medical specialties is made, which increases the student’s knowledge of terminology and familiarizes the student with the diagnostic procedure and treatments.
HSTR1001 Introduction to Hospitality and Tourism 3 cr.
An orientation to the hospitality and tourism industries encompassing hotels/resorts, clubs, restaurants, food service institutions, and various elements of the tourism industry. Explores trends and opportunities in the industries; examines the planning, organizing, staffing, accounting and leadership functions in hospitality and tourism administration.
HSTR1100 Travel Geography 3 cr.
In the United States, over 70 percent of all travel sales involve itineraries originating in the United States for destinations within North America. This course will familiarize the student with the basic travel geography primarily of the United States. Major tourist destinations are reviewed with strong emphasis placed on development of map skills and basic place-name geography. Other areas of concentration will be Europe and Asia.
HSTR1202 Restaurant and Catering Management 3 cr.
This course will introduce the student to a variety of food service operations including institutional feeding, banquet planning and retail food operations. Students will explore basic nutrition, sanitation and menu management more fully.
HSTR2204 Rooms and Division Management 3 cr.
This course presents a systematic approach to front office procedures by detailing the flow of business through a hotel beginning with the reservation process and ending with billing and collection procedures. This course also places front office procedures within the context of the overall operation of a hotel and examines front office management, the process of handling complaints and hotel safety and security.
HSTR3001 Cruise and Tour 3 cr.
Exposes the students to the operational structure of the cruise, tour, hotel and car rental elements of the travel industry. This course will cover sales techniques relevant to these travel products. Knowledge of major tour operators and their brochures will be examined.
HSTR3200 Bar and Beverage Operations 3 cr.
This course covers cost control management within a beverage operation. Units covered will include wine and wine making, spirits and responsible alcohol service. Students will sit for a national alcohol service certification. Prerequisites: HSTR1001 and HSTR1202.
HSTR4900 Hospitality Field Experience 3 cr.
This experience enables the student to acquire vital hands-on training in the multifaceted hospitality industry. It is a paid work experience, which can be started in the freshman year, consisting of 300 hours in one of the many hotels, motels, resorts, restaurants and institutional facilities located across the country. Work experience report and evaluation forms are required in order to guide the student toward his/her professional goals.
HUMN1001 Introduction to the Humanities 3 cr.
Students develop analytic and critical tools for greater appreciation of the arts, such as literature, painting, music, sculpture, architecture, dance, and photography. The student reads from Faulkner, Steinbeck, Albee, Rostand, and others, and participates in limited activities to understand and appreciate man’s creative activities.
HUMN2107 America and the Contemporary World 3 cr.
This course is intended to give students in the liberal arts an opportunity to understand the changing world, to comprehend America’s role in that world, and to ponder the political and cultural challenges that are likely to confront their generation in the future. After the end of the Cold War, certain historians such as Francis Fukuyama proclaimed the “end of history.” History, however, survived its “end” and came back as complex and disturbing as ever, which became patently clear after the tragic events of September 11th. In this course, students will get the historical background necessary to understand the developments that led to September 11th. In addition to that, they would be expected to keep in touch with the latest news on day-to-day basis.
HUMN2207 American Cinema 3 cr.
The American Cinema: A survey of various trends in American movies from 1927 to present. Students will view approximately sixteen landmark motion pictures to analyze them for content, technique, mass audience appeal, and the historical context within which the film was produced.
HUMN2208 American Film Genres 3 cr.
An intensive study of one or more of the various genres of the American cinema, including westerns, musicals, film noir, gangster films, and detective films. These motion pictures will be analyzed for content, technique, mass audience appeal, and the historical, political, or sociological context within which the film was produced.
HUMN2405 Religions of the World 3 cr.
In this course, students will explore the major themes, faith practices, and symbols and concepts of the major religions: Christianity, Judaism, Buddhism, Islam, and Hinduism. Because religion plays a significant role in history and society, study about religion is essential to understanding both our nation and the world. The course will enhance understanding of various religions to eliminate misconceptions and to develop a healthy respect for difference. Attention will also be given to how real people, through biography and autobiography, have expressed the spiritual dimension of life through their religions traditions.
HUMN2603 Islam: Faith, Culture, and History 3 cr.This course on Islam and the Muslim world will introduce you to the tremendous diversity of the Islamic culture and provide you with a working knowledge of the complexities and opportunities of doing business with Muslim countries. Topics include basic beliefs, practices of Islam, social, cultural, and political ideals and institutions of Islam, business risk management in the Middle East, and Islamic economics and finance. An in class discussion format will supplement readings, short analytical papers, and presentations. Understanding those who embrace Islam as a faith and a way of life will help you to become an effective global manager who will deal successfully with the Islamic world.
HUMN3100 Intercultural Communications 3 cr.
Students learn about the challenges of communication between members of two or more different cultures. Such awareness may lead to an appreciation of cultural differences and to strategies that can enhance personal and organizational functioning and communicating in a multicultural environment.
HUMN3202 Great Trials in History 3 cr.
This course is an in-depth analysis of a selected number of important trials that have occurred throughout the history of western civilization, including the trial and execution of Socrates and Jesus Christ, the trial of Galileo, Alfred Dreyfus, Sacco and Vanzetti, John Scopes, Charles II as well as many other persons involved in civil or criminal actions that had impact on historic events. Students will study and analyze a select core of cases studied by the class as a whole, and then each student will select a smaller number of related cases for further analysis as an individual project. Prerequisite: Junior status; HIST3100 or GOVT4100 are recommended.
HUMN3302 Studies in Film Analysis 3 cr.
Studies in Film Analysis is a seminar course that will concentrate on the analysis of selected feature films that have a common theme of historical, political or literary significance. Students collectively will view approximately ten related landmark films as class assignments. Individual students will then study and analyze a smaller group of significant related films as research projects apart from the class exercises. Assessment of student learning will take the form of written analyses of the research done by students and oral presentation of their findings and conclusions. Prerequisite: Junior status; HUMN2207 or HUMN2208 recommended.
HUMN3502 Ancient Cultures and Their Heroes 3 cr.
This course will continue to examine ancient cultures from both Western and non-Western traditions. Heroes and heroines, myths, symbols, rituals, religions, and community relationships and roles will be explored. the "gifts" of these ancient cultures, clues for living better in today's world, will be thoroughly discussed.
HUMN3503 Contemporary Heroes and Their Cultures 3 cr.
Contemporary Heroes and Their Cultures, will examine, in a timely fashion, the new relationship cultures have with their heroes, and how the culture and the hero shape one another. There is a wealth of heroism in the ever-changing world of the twentieth and twenty-first centuries as well as conflicting views on what the modern hero (and anti-hero) truly represents. New perspectives in the global community allow heroes of today to both reflect and transcend their own culture. It is, indeed, a brave new world to explore in this timely course.
HUMN4105 Religion, Peacemaking, and Social Transformation 3 cr.
The role of religion in society and the world today is a complex one; it is based on different understandings and conceptions of religion itself. All religions, at different times in history, have functioned as catalysts of social transformation. In contemporary society, several positive social and political transformations have been brought about in which religion, religious sentiment, or appeal to religion was a factor. Religion cannot be separated from society or isolated from cultural realities.
This course will focus on portraits of peacemakers around the world, past and present, who have made a difference in bringing about positive change and who have been instrumental in resolving conflict through religion. We will examine how religion plays a role in social transformation in places such as El Salvador, Northern Ireland, Bosnia, Sudan, South Africa, Israel, Palestine, and Afghanistan.
Students will learn how they, too, can be a positive force for change in their community or world through the example of others and then by completing a service learning project. Documentaries focusing on peacemaking as well as invited guest speakers will be integrated in the course. Prerequisite: SOCI1001, HUMN2450.
INDS1306 Drafting 3 cr.
The basics of drafting will be covered in this class, including symbols, scale, accuracy, lettering, etc. The techniques and principles of drawing three-dimensional objects will be studied through the use of isometric drawings.
INDS2301 Interior Design Studio I 3 cr.
A presentation of the basics of balance, proportion, scale, texture, and other design elements. The development of several basic floor plans and furniture layouts as they relate to human needs will be a major area of study in this course. Prerequisite: INDS1306.
INDS2302 Decorative Arts I 3 cr.
A survey of the history of interiors, furnishings and architectural elements. The styles of Egypt, Greece, Rome, the Middle Ages, the Italian Renaissance, and the Hispanic, French and English (through Chippendale) periods, will be covered. There will be a field trip to the Museum of Fine Arts, Boston to see many of the styles studied. The basics of ceramics and tapestries will also be studied. The student will be required to sketch ten different chair styles in a notebook.
INDS2303 Decorative Arts II 3 cr.
This is a continuation of INDS2302 Decorative Arts I. It is a survey of the history of interiors, furnishings and architectural elements. English styles of Hepplewhite, Sheraton, and Adam will be studied. Early American, Georgian, Federal, and Victorian through contemporary American styles are studied. International styles such as Art Nouveau and Art Deco are also studied. The student will be required to sketch ten chairs in a notebook. Prerequisite: INDS2302.
INDS2401 Interior Design Studio II 3 cr.
This course stresses the application of functional design principles as they relate to residential interiors. Two major projects will be used for analysis and research into possible solutions to design problems. Presentation is stressed. One and two point perspective drawings will be developed. Barrier-free design will be addressed. Prerequisite: INDS2301.
INDS2402 Textiles 3 cr.
Fibers, weaves, dyeing and production techniques, and fabric classifications are studied. Many of the applications, as they relate to interior design, are explored.
INDS2500 Design Materials 3 cr.
This course covers many of the materials used in interior design: window treatments, carpeting, flooring, wall coverings, textiles, and furniture construction basics.
INDS2900 Interior Design Career Internship 3 cr.
INDS3100 Introduction to CAD for Interior Design 3 cr.
This is an introductory course in computer aided drafting. Many basic commands will be learned allowing the student to produce floor plans using the computer. This course stresses the architectural uses of Auto CAD. Prerequisite: INDS1306.
INDS3200 Advanced CAD for Interior Design 3 cr.
This course will build on the information gained in INDS3100. More advanced interior design plans and drawings will be developed. Three-dimensional drawings will be explained and produced. Prerequisite: INDS3100.
INDS3600 Interior Design Studio III 3 cr.
Design projects will deal with space planning problems in commercial buildings such as retail stores and offices. The student will analyze and develop spatial arrangements and suggest appropriate furnishing selections. Prerequisite: INDS2401.
INDS3601 ID Studio IV/Contract 3 cr.
Larger, more advanced commercial plans are produced. Programming, design development, codes, furniture, finishes, drawings and oral presentation is stressed. Prerequisite: INDS3600.
INDS3700 Building Systems 3 cr.
This course covers topics such as foundations, wall, floor, and roof construction and materials, electrical plans, flooring, and the many house styles. Prerequisite: INDS1306.
INDS4100 Lighting 3 cr.
Electrical plans and reflected ceiling plans are produced for residential and commercial applications. Color and psychological impact are discussed. Prerequisite: INDS1306, INDS3100.
INFO1001 Technology and Society 3 cr.
The purpose of this course is to develop a higher level of student awareness of the social, legal and ethical issues related to the role of technology in society today. The role that technology plays both personally and professionally will be examined, with a focus on issues related to computer use, such as security, privacy, intellectual property rights, ethics, health, and the environment. A look at emerging technologies and the PC of the future is also included.
INFO1002 Computer Literacy 3 cr.
This course serves as an introductory course which will focus on word processing, electronic spreadsheets, databases, and on-line services such as Angel. Papers and research will be required using search techniques on the library system and on-line services. Students will be introduced to PowerPoint as a tool for delivering oral presentations.
INFO1003 Computer Applications 3 cr.
This course is designed to be an introduction to professional business application software in the areas of spreadsheets and databases.
INFO1100 Introduction to Programming 3 cr.
Fundamentals of computer programming. This course introduces principles of computation and programming with an emphasis on program design. Topics include design and implementation of programs that use a variety of data structures (such as records, lists, and trees), functions, conditionals, and recursion. Students will be expected to design, implement, and debug programs in a functional programming language.
INFO1400 Programming in C++ 3 cr.
Fundamental programming concepts for use in business and software development. Both translator and compiled C will be covered. Logic, flowcharting, pseudocode, verification and documentation of programs.
INFO2003 Advanced Computer Applications 3 cr.
Students will use the advanced features of spreadsheets and databases in business applications. Prerequisite: INFO1003.
INFO2100 Internet 3 cr.
Study of one of the fastest growing and popular areas in computing today. The purpose of the course is to give a fuller understanding of what the Internet is, how it works, and how the uses of it are changing. Students will cover the history, the terminology, its primary features, and be able to discuss the problems and possible future of this topic. Students will develop their own home page. Prerequisite: INFO 1001.
INFO2300 Data Structures 3 cr.
Manipulation of character strings and data (searching, sorting, etc.) file processing, program segmentation, linearly linked lists, matrices, trees and graphics, stack and queues will be covered using the language of C++. Prerequisite: INFO1400.
INFO2602 Managing and Maintaining PCs 3 cr.
This course prepares the student to install, boot, and repair computers. Students will have an opportunity to install a computer system including several input and output devices, and install the necessary drivers. Attention will be directly related to the problems that are most likely to plague today's office computer systems. Students will learn to troubleshoot problems, identify defective components, and safely remove and replace them.
INFO2900 Information Systems Internship 3 cr.
With the assistance of an advisor, arrangements are made for students to gain practical experience by working in computer areas.
INFO3500 Technical Aspects of E-commerce 3 cr.
This course will explore the business and technological elements of electronic commerce. It will explain the economic foundations of electronic commerce, describe the infrastructure, explain the main technologies used to implement online business activities. Prerequisites: INFO1001, INFO2100, MGMT1000, MKTG2104, or with the permission of the instructor.
INFO3505 Java 3 cr.
This course teaches client-side scripting with JavaScript programming language, It focuses on using JavaScript to enhance the user interface of web-based presentations. Topics include language elements, object and events, related HTML, cookies, security, and development environments. Prerequisite: INFO1400 or permission of the instructor.
INFO3600 Networking I 3 cr.
Introduces the student to the basic concepts of networking and such topics as Networking Architecture, rings, token rings, Ethernet, ATM, LANs, WANs, and MANs, transmission systems, POTS, co-ax, Cat-5, fiberglass, wireless, modems, multiplex, Internet structure and history. In addition, this course will prepare the student to install, configure, and administer the network operating system currently in use in most business office networks.
INFO4400 Active-X and Java 3 cr.
This course introduces the student to a host of technologies designed to embed interactive elements in HTML, Windows and cross platform environments. Students will learn to leverage Active-X and Active-X Controls to run applications in the (Microsoft) Internet Explorer Web browser. Emphasis will also be directed toward the development of cross platform applications using the Java language and Java Script. Course prerequisites: INFO1400 Programming in C++, and INFO2300 Data Structures.
INFO4505 Web Commerce Databases 3 cr.
A class on building databases to drive electronic commerce web sites. Dynamic web pages that derive some or all of their content from data files or databases, including pages created using client-side scripting technologies such as JavaScript or \lBScript. Prerequisites: INFO3505, INFO2002 and INFO3500.
INFO4600 Networking II 3 cr.
This course is a continuation of INFO3600 and will present practical applications of software installation and network administration in a laboratory environment. Problem solving skills will be emphasized along with actual troubleshooting scenarios and students will be required to solve problems introduced on lab networks in order to strengthen their understanding of fundamental concepts, requirements and design tradeoffs, particularly as related to scheduling, congestion control, routing, wireless access and mobility, and applications. Students will be encouraged to study for certification exams. Prerequisite: INFO3600 Networking I.
INFO4700 Customer Service Skills 3 cr.
This course requires students to interact with users in order to help them use technology to its fullest. Students will be required to assist the help desk staff and will use software to manage and measure help and solutions to problems that occur at the college in NT windows and software packages such as Word, Excel and Netscape or Explorer. Students will be required to log, track and escalate calls; resolve problems using a knowledge base; generate reports and learn to work with all levels of users. Students will learn how and then be required to manage and create user and group accounts, disk and file systems, configure Internet and remote access, security, policies, printing and backups. Lab time outside of class time will be required. Prerequisite: INFO2002 or permission of the instructor.
INFO 4802 Artificial Intelligence - see GAME4115 Artifical Intelligence
INFO4805 Seminar in MIS Concepts 3 cr.
This course will cover current topics not covered in other courses such as security, ethics, payment protocols, project management, PDAs, new trends and other short topics. There will be project work on integrating new technologies into other majors.
INFO4900 Certification Solutions 3 cr.
Courseware including books, software, lab manuals to prepare students for certifications in areas such as A+, MOUS exams, MCSE, and networking.
JOUR2901, JOUR2902, JOUR2903, JOUR2904, JOUR2905, JOUR2906, JOUR2907, JOUR2908 Journalism Internship 1 cr.
Students will serve on the Becker Journal staff and be fully involved in producing the student newspaper. They will work in and be evaluated on the basis of the following areas: reporting, interviewing techniques, news writing, editorial writing, editing, journalistic ethics, photo-copy layout, ad creating, and advertising-marketing. Prerequisites: ENGL1001 or equivalent.
JUST1100 Criminal Justice System & Process 3 cr.
A survey of the various agencies of justice, from administrative, historical and social viewpoints. Acquaints students with the broad field of criminal justice and provides a foundation for successive, more specialized courses.
JUST1105 Juvenile Justice System & Process 3 cr.
A study of the underlying philosophy and the processes used in the juvenile justice system. The course emphasizes the difference between adult and juvenile procedure.
JUST2202 Crisis Intervention in Criminal Justice 3 cr.
A study of the theoretical and practical basis for accurately assessing and responding to crisis situations unique to the criminal justice profession. Subject areas will include domestic violence, child abuse and neglect, and elder abuse. Communication and referral techniques will be covered and emphasized throughout the course.
JUST2204 Victimology & Victim Services 3 cr.
This course examines the foundations and historical background of victimology, the victim’s rights movement and victim’s services. New developments in the field of victim assistance will be examined. Specific subject areas of victimization will be studied, including homicide, rape, and helping the helpers (victims’ service providers). Throughout the course, current literature and documents on victim’s rights and services for the 21st century will be emphasized and studied. Course is especially appropriate for Criminal Justice, Legal Studies, and Psychology majors.
JUST3900 Criminal Justice Internship 3 cr.
Students will work within criminal justice agencies, integrating classroom learning with practical experience. In a addition, students will meet periodically with the internship coordinator to review their progress, and relate their experiences to broader issues within criminal justice. The e-learning platform, Angel ©, will also be used to provide discussion and communication with the student. A minimum of 144 hours is required. Prerequisites: Completion of all 1st and 2nd year courses, a GPA of 2.5, and permission of the internship coordinator.
JUST4001 Research in Criminal Justice 3 cr.
The course provides an introduction to the practice of research in criminal justice and criminology. Students learn the logic of scientific inquiry and social research methods as they design a research project. A formal research proposal is presented and defended at the end of the semester.
JUST4100 Directed Study in Criminal Justice 3 cr.
Students conduct the research project proposed in JUST4001 - Research in Criminal Justice. A paper, taking the form of a journal article and reporting the results of the research, is presented and defended at the end of the semester. Special attention is given to the project’s relationship to ongoing research and theory building in the fields of criminal justice and criminology. Prerequisite: JUST4001.
LGLS1100 Introduction to Law 3 cr.
An overview of the legal assistant’s responsibilities, this course surveys legal materials, law office functions, interviewing skills, and familiarizes the student with the psychology of law offices and the preparation and processing of legal documents for civil action in court.
LGLS1103 Real Estate Law 3 cr.
An analysis of real estate transfer, including basic concepts in the ownership of real property, the correlation of real estate and estate law, purchase and sale agreement forms, preparation of sample mortgage and note forms, concepts and practice in calculation of tax adjustments, deed preparation and title examination practice. Prerequisite: LGLS1100.
LGLS1207 Contracts and Uniform Commercial Code 3 cr.
This course will deal extensively with the fundamentals of contract law and how contract law interacts with the Uniform Commercial Code. Students will learn through case studies and application of the principals discussed.
LGLS2102 Criminal Law 3 cr.
Students study the basic concepts of criminal law. The history of law and classification of offenses, sentences, culpability and defenses are included.
LGLS2105 Estates, Trusts and Estate Administration 3 cr.
This course deals with the techniques and procedures involved in the preparation of wills and trusts along with the probating of estates and estate accounting. Students will deal with issues such as estate planning, income, gift and inheritance taxes and other issues associated with the planning and probating of an estate.
LGLS2107 Family Law 3 cr.
This course will deal with the concepts and procedures involved in domestic relations law. Students will study issues such as divorce, separate support, abuse prevention, guardianships, power of attorney, and parental rights.
LGLS2200 Corporation Law 3 cr.
Provides skills in preparation of forms of articles of incorporation, bylaws, minutes, procedures for verifying and reserving corporate name, knowledge of drafting resolutions, such as those affecting the payment of dividends, mergers and consolidations, the termination of a business, and the distribution of its property to creditors and shareholders. Prerequisite: LGLS1100.
LGLS2203 Litigation 3 cr.
The study of a civil proceeding from the service of process to final judgement, to include domestic law, debt collection, and torts. Prerequisite: LGLS1100.
LGLS2205 Legal Aspects of Business 3 cr.
This course is designed to provide a survey of the legal environment from the perspective of professional service and business employment responsibilities. The areas studied include personal injury law, contracts, the Uniform Commercial Code, partnership law, secured transactions, bankruptcy, and property law. The intent of the course is to familiarize students with questions and issues that arise in everyday business life.
LGLS2208 Legal Research Techniques 3 cr.
Stresses the importance of a thorough knowledge of legal terminology and emphasis on legal research and writing. The course will include case studies. Prerequisite: LGLS1100.
LGLS2300 Legal Writing Techniques 3 cr.
A systematic approach to learning legal analysis, organization and writing. Cases are introduced in detail and with concentration on issues, rules, holdings and reasoning. Students develop their writing abilities with specific focus on the preparation of briefs and memoranda and the analysis of legal problems.
LGLS2600 Computer Applications for the Legal Profession 3 cr.
This course provides the student with a foundation of computer concepts and their application in the legal profession.
LGLS2900 Career Internship 3 cr.
Arrangements are made for students to gain practical experience by working within a selected legal environment.
LGLS2909 Cooperative Education for Paralegal Studies 3 cr.
This program places students in work experiences which may include legal offices, real estate, and insurance establishments. A minimum of 144 hours is required. Open to sophomores either fall or spring semester. Prerequisite: 2.5 GPA.
LGLS3001 Advanced Legal Writing and Analysis 3 cr.
Students will engage in extensive appellate writing and research. They will develop a working knowledge of all of the documents associated with appellate practice and the skills necessary for effective appellate brief preparation. Prerequisites: LGLS2300, LGLS2208.
LGLS3200 Topics in Law and Society 3 cr.
This course examines the historical and philosophical origins of the law, the sociological impact of the law, the effects of the law on the political process and public policy, and an analysis of the importance of law within our increasingly pluralistic society.
LGLS3205 Business Law 3 cr.
This course focuses on the practical implications of living in our highly regulated society. Emphasis is on how to protect yourself and your company from possible liability. Topics include Torts, Intellectual Property, Cyber Law and e-Commerce, Contracts, Agency and Legal Reasoning.
LGLS3292 Conflict Resolution 3 cr.
Conflict arises when people working together have different ideas about how to achieve desired objectives. Most conflict can be traced back to element of uncertainty. Negotiation is one of the best ways to manage the risks that result from uncertainty. This course will examine the nature of negotiation as a means of resolving conflict and minimizing risks. The course will explore negotiation skills such as: (1) separate the people from the problem, (2) use objective date, (3) focus on interests, not positions, and, (4) determine mutually acceptable options. The goal of any negotiation process is to arrive to a win-win solution.
LGLS4001 Advanced Civil Litigation 3 cr.
Students will be exposed to the elements of complex litigation with emphasis on the preparation of litigation documents, detailed discovery and a working knowledge of the Federal Rules of Civil Procedure. Prerequisite: LGLS2203.
LGLS4100 Directed Legal Study 3 cr.
This is an independent study which will allow a student to extensively research a topic of the student’s choice. The research paper will involve the application of statutory and common-law sources along with the use of the student’s writing and analytical abilities (senior status).
LIBA4100 Senior Seminar in the Liberal Arts 3 cr.
This capstone course will serve as a culminating academic experience for students in the Liberal Arts. Students will be required to complete advanced reading and research on a specific topic, approved by their capstone faculty. Students will be expected to discuss the confluence of forces that came together at a specific point in history, resulting in the creation of an artistic work, technological invention, philosophy, theory, or social change. Students will be expected to produce a written analysis and an oral presentation of their capstone work. In addition, students will be expected to refine their personal portfolios for evaluation by the Liberal Arts Advisory Council.