Bachelor of Arts in Interactive Media Design-Game Arts Concentration

 This curriculum plan reflects changes implemented in the 2016-17 catalog year

Freshman Year

Fall Semester Credits Spring Semester Credits
CORE1001 Managing Transitions: Change as a Norm 3 CORE-ENGL The New Normal: Exploring Unstructured Problems 3
PSYC1001 Introduction to Psychology 3 GAME2115 Raster and Vector for Games 3
GAME1001 History of Game Development 3 GAME1120 Introduction to Game Design 3
MATH1200 College Algebra 3 GAME2125 Digital 3D Modeling 3
ARTS1100 Principles of Drawing 3 Approved MATH Elective 3
15 15

Sophomore Year

Fall Semester Credits Spring Semester Credits
GAME3900 Game Studio Or 3 CORE2003 Needfinding: Uncovering Opportunity in Human Need 3
GAME3901 Live Studio GAME3900 Game Studio Or 3
GAME3130 3D Animation 3 GAME3901 Live Studio
GAME2001 Game Pitch and Design Documents 3 ARTS2800 Life Drawing 3
ENGL1003 Writing about Literature 3 GAME2120 Intermediate Game Development 3
Interactive Media Elective 3 Science Elective 3
15 15

 Junior Year

Fall Semester Credits Spring Semester Credits
CORE3004 Entrepreneurial Mindset: Creating & Capturing Value 3 GAME4300 Career Internship Or Interactive Media Elective 3
GAME3900 Game Studio Or 3 GAME3900 Game Studio Or 3
GAME3901 Live Studio GAME3901 Live Studio
GAME3001 Game Industry Trends 3 GAME3902 Serious Games Project 3
Interactive Media Elective 3 Interactive Media Elective 3
History Elective 3 Science Elective w/ Lab 4
15 16

Senior Year

Fall Semester Credits Spring Semester Credits
GAME3900 Game Studio Or 3 CORE4005 Agile Mindset Capstone 3
GAME3901 Live Studio GAME3900 Game Studio Or 3
Global Awareness and Diversity Elective 3 GAME3901 Live Studio
Interactive Media Elective 3 GAME4610 Portfolio 3
Interactive Media Elective 3 Humanities or Social Science Elective 3
Open Elective 3 Interactive Media Elective 3
15 15
Total Credits: 121
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