Bachelor of Arts in Interactive Media Design

Game Development and Programming Concentration

The game development and programming concentration provides students with solid programming skills that can be applied in the game development industry, in a general information technology (IT) career, or as a steppingstone to graduate-level studies.

The program integrates the College’s liberal arts course work with a strong foundation of game design skills and programming, reinforced with critical hands-on practical training. Students are prepared for a career in the development and production of video games through course work in programming, visual arts, concept design, engine design, animation and rigging, script development, mobile and console applications, and computer graphics. In their junior and senior years, students can customize their curricula with course work, internships, and free electives that fit individual interests and further prepare them for successful careers in the field of game development.

Students learn from professionals in the field, are offered a flexible curriculum to pursue a minor program of study, and have opportunities for internships that help them develop real-world game development experience.

Learning Outcomes:

Students will have the skills necessary to compete for entry-level positions in the game industry, such as game-play tester, game scripter, game coder, and interactivity developer.

Students will understand and be able to integrate development with third party game engines.

Students will code and develop prototypes of computer games for a variety of environments.

Students will develop skills in operating computer game development tools and assessing their advantages and disadvantages.

Students will understand ethical, legal, and professional responsibilities of new media professionals.

Students will use theoretical concepts and perspectives to explain and evaluate the development of games in various settings.

Students will understand and apply principles of game design and group work to project work.

Students will learn to use professional-level application software with a minimum of direct instructions.

Students will critically evaluate various approaches to game design and identify the elements which are likely to make for effective games.

Students will author a game design document.

Students will work and research independently.

Students will create and deliver presentations.

Students will write technical reports and academic papers.

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