Contact Us
Weller Academic Building, Third Floor
61 Sever Street
Worcester, MA 01609
508.373.9727
Fax: 508.849.5385
| Fall Semester |
Credit Hours |
Spring Semester |
Credit |
||
| ACAD1001 | First Year Experience |
2 |
ENGL1003 | Writing about Literature |
3 |
| INFO1001 | Technology and Society |
3 |
GAME1120 | Introduction to Game Design |
3 |
| ENGL1001 | English Composition I |
3 |
ARTS1100 | Principles of Drawing |
3 |
| GAME1001 | History of Game Development |
3 |
CPTR1100 | Introduction to Programming |
3 |
| Game Design Program Elective |
3 |
Elective (Math 2000+) |
3 |
||
| Elective (Math) |
3 |
||||
|
17 |
15 |
||||
| Fall Semester |
Credit Hours |
Spring Semester |
Credit |
||
| CPTR1400 | Programming in C++ |
3 |
SOCI1001 | Introduction to Sociology |
3 |
| GRPH2130 | Techniques of Raster Imaging |
3 |
ARTS2800 | Life Drawing |
3 |
| GRPH2120 | Techniques of Vector Imaging |
3 |
GAME2120 | Intermediate Game Development |
3 |
| Game Design Program Elective |
3 |
Elective (Science) |
3 |
||
| Elective (Science/lab) |
4 |
Elective (Health Education) |
3 |
||
|
16 |
15 |
||||
| Fall Semester |
Credit Hours |
Spring Semester |
Credit |
|||
| GAME3120 |
|
3 |
ENGL2003 | Public Speaking |
3 |
|
| GAME3111 | Computer Illustration for Game Design |
3 |
GAME3130 | 3D Animation |
3 |
|
| GAME3150 | Level Design |
3 |
Game Design Program Elective |
3 |
||
| Elective (History) |
3 |
GAME3170 | Game Production and Prototyping |
3 |
||
| Open Elective |
3 |
Social Science Elective (Non-Sociology) |
3 |
|||
|
15 |
15 |
|||||
| Fall Semester |
Credit Hours |
Spring Semester |
Credit |
||
| Game Design Program Elective |
3 |
GAME4400 | Advanced Topics in Game Development |
3 |
|
| GAME4300 | Career Internship/Design Elective |
3 |
GAME4520 | Senior Game Project II |
3 |
| GAME4510 | Senior Game Project I |
3 |
GAME4610 | Portfolio |
3 |
| Open Elective |
3 |
Elective (Humanities) |
3 |
||
| Elective (Social Science/Humanities) |
3 |
Elective (Global Awareness and Diversity) |
3 |
||
|
15 |
15 |
||||
| Total Credits: |
123 |
||||
Students need to take four courses from a group to earn specialization. Specializations are recorded on the academic transcript. Students may choose to take four electives which are not grouped in a specialization.
3D Modeling and Animation Specialization
| GAME2301 | Organic Modeling |
| GAME2302 | Rendering and Compositing |
| GAME3302 | Rigging for Animation |
| GAME4301 | Character Animation |
Game Audio Specialization
| GAME2701 | Digital Audio Production |
| GAME2703 | Music Theory |
| GAME2702 | Digital Music Studio |
| GAME3701 | Music Composition for Games |
| GAME3702 | Sound Design Toolbox |
| GAME4701 | Game Audio Production Studio |
Creative Writing Specialization
| ENGL2012 | Advanced Composition |
| ENGL2202 | Introduction to Drama |
| HUMN2207 | American Cinema |
| HUMN2208 | American Film Genres |
| ENGL2302 | Short Story |
| ENGL2500 | Mythology |
| ENGL3205 | Creative Writing |
| GAME4120 | Literary Development of Virtual Worlds |
Japanese Culture Specialization
| JPNS1001 | Japanese Language I |
| JPNS1002 | Japanese Language II |
| HUMN2401 | Elements of Japanese Culture |
| HUMN3100 | Intercultural Communication |
Game Programming Specialization
Available to game design majors only
| CPTR2300 | Data Structures |
| GAME3135 | Game Programming I |
| GAME3145 | GAME Programming II |
| CPTR3600 | Networking I |
| GAME4115 | Artificial Intelligence |
Art and Design Technique Specialization
| ARTS1003 | Art History I |
| ARTS1004 | Art History II |
| ARTS1100 | Principles of Drawing |
| ARTS1201 | Drawing Studio: Systems and Techniques |
| ARTS1202 | Painting Studio |
| ARTS1301 | Principles of Design |
| ARTS1801 | Printmaking |
| ARTS2100 | Drawing II |
| ARTS2300 | Color Theory |
| ARTS2400 | Cartooning Basics |
| ARTS2800 | Life Drawing |
| ARTS2003 | Contemporary Art History |
| GRPH2160 | Introduction to Web Design |
| GRPH2170 | Principles of Digital Imaging |
| GRPH2180 | Flash Animation |
| GAME2110 | Storyboarding |
| GRPH3110 | Advanced Web Design |
| GAME3111 | Computer Illustration for Game Design |
| GRPH3140 | Package Design |
| GAME3160 | Machinima |