Ice Cream Means 2nd

Ice Cream Means 2nd "Best New Game" for Becker Grads

Gelato Flicker is the 2nd Release from Petricore Games

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Student-produced game debuts December 17

Student-produced game debuts December 17

View the trailer for this MassDiGI Summer Innovation Program collaboration

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Check out this award-winning student-produced game.

Check out this award-winning student-produced game.

Available now on AppStore and Android.

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Should You Study Video Games in College?

Should You Study Video Games in College?

Download our eBook for four ways to tell if a video game design or production degree is right for you.

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Nathen Casimiro '14, Interactive Media Design

Nathen Casimiro '14, Interactive Media Design

“It’s knowing what conditions you like to work in,” said Nathen. “When I had a better understanding about that, I started looking for a game design program like the one at Becker.”

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Bachelor of Arts in Interactive Media Design

Game Design Concentration

The game industry represents $52.5 billion in worldwide sales, and expects to reach $86.8 billion by 2014. This rapid growth has created a high demand for well-trained game designers who will become integral influencers for the next generation of games.

The game design concentration integrates the College’s liberal arts course work with a strong foundation of game design skills and programming and hands-on practical training. The curriculum offers a foundation of traditional drawing, illustration, and art courses, in addition to courses in 2D and 3D modeling, rigging and animation, motion capture, game audio, storytelling, character development, operations, and game technology.

Students learn from professionals in the field, are offered a flexible curriculum to pursue a minor program of study, and have opportunities for internships that help them develop real-world game development experience.

Learning Outcomes:

Develop industry skills in operating computer game development tools and assessing their advantages and disadvantages

Use theoretical concepts and perspectives to explain and evaluate the development of games in various settings

Critically evaluate various approaches to game design and identify the elements that are likely to make for effective games

Design or engineer prototypes of computer games for a variety of environments

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