Weller Academic Building, Third Floor
61 Sever Street
Worcester, MA 01609
Associate Professor of Game Design
Office Location: Design Building
In 2011, Professor Curvin Huber brought his wealth of knowledge and expertise to Becker College’s game design program. Huber has an extensive background in education and the game design industry. He holds a master of fine arts degree in illustration from Marywood University and a master of science degree in instructional technology with a concentration in animation and graphic design from Bloomsburg University of Pennsylvania.
Prior to joining the Becker College faculty, Huber worked as an assistant professor at DeSales University, teaching courses on multimedia, digital art, 3D animation and modeling, and web design. He was also involved in the development of a new major in media studies.
Huber was an assistant professor and department chair at Lehigh Carbon Community College, teaching design courses and serving on a multitude of committees for the College. He was also an adjunct instructor at Bloomsberg University and Wilmington College.
Outside of the classroom, Huber has been active as a design consultant and researcher. He founded Gen X Research, developing a script for Autodesk Maya and Mudbox that distributes and renames UV coordinate maps to user specifications. The research firm has also worked on a simulation project with the Center for Disease Control, created 3D simulations of real-world crime scenes, produced mechanical visualizations illustrating production lines and created a 3D animation to show the functionality of an innovative paper insert machine for the newspaper industry.
Huber has also worked as an independent external consultant at Brookdale Community College in the development of a new animation and 3D design program, a consultant and lead animator at PNC bank to produce an interactive training module, and a technical consultant at Lehigh Valley Hospital to develop an interactive module designed to monitor heart patients.
Publications and Presentations
• Presented at the 2010 Global Awareness Society International Annual Conference in Krakow, Poland. The presentation topic was the influence of the internet on the graphic design and illustration industries.
• Journal of Global Awareness, Volume 9, Spring 2009. “Web-Based 3D Virtual Worlds and Their Global Implications.”
• Presented at the 2009 Global Awareness Society International Annual Conference in Washington D.C. The presentation topic focused on the global distribution of digital crime scenes.
• Autodesk Developer Network, 2008 to present. Wrote a proposal for DeSales University to become a member of the Autodesk Developer Network (ADN) thus giving the University and more specifically the Computer Science Department access and visibility to Autodesk’s large international community related to the visual effects and animation industry and its associated software.
• Presented at the 2008 Global Awareness Society International Annual Conference in San Francisco, CA. The presentation topic focused on the global implications of web-based virtual worlds.